Another programming showcase.
This time Jay Walton. Jay was placed in Canalside Studios in his placement year and worked on Missing Reel (see here) and after working on some clever shaders for iPhone in his final year was employed by Rockstar Leeds.
It’s all in the one video…
… but shows work:
- Year 1
- The Dragon Knight – a DarkBasic game.
- Placement year
- Impossible Tusk – X48 2010 Winner of Best Art (See post)
- Perlmania – a game developed for XBLIG and released! (See launch)
- Seavolution – X48 2009 overall Winner! (see post)
- Stargazer – an Xbox title that was soooo close to being finished
- Final year
- All Out War – Final year team project – note cool use of WiiMote to loop and control groups of units in an RTS environment!
- Terrain generation/painting/tweaking
- iPhone shaders